Temporal Hearts

Sci-Fi / Adventure / Platformer

Conceptual Idea

A time traveler is getting married to a dimension jumper, now they must discuss where they will spend their honeymoon.

Personal Iteration

Giovanni Hart a time traveler and Zenni Hart a dimension jumper are now married. While getting drunk in Paris, Zenni accidently sends them to a dimension where a group of time and dream manipulators have labeled her a criminal. This is because she has sent multiple dimensions into chaos and on their wrong timeline. To clear Zenni and resume back to their personal plans. Gio suggests with his time traveling abilities he and Zenni could return to the point right each dimension was set on the wrong path and set it back. But like most things with time travel it leaves everyone nauseous and confused.

Roles Showcased

  • Narrative Direction

  • Story Design

  • World Building

Applications Used

Click Icons for more Info!

Documents

  • <a href="https://www.sythedesigns.com/s/Cinematic-Timelines-Wines.pdf" target="_blank">Timelines & Wine</a>

    Third Person Cinematic

  • <a href="https://www.sythedesigns.com/s/Cinematic-The-Source.pdf" target="_blank">The Source</a>

    Screenplay Cinematic

  • <a href="https://www.sythedesigns.com/s/Bio-Giovanni-Hart.pdf" target="_blank">Giovanni Hart</a>

    Character Bio

  • <a href="https://www.sythedesigns.com/s/Bio-Zenni-Hart.pdf" target="_blank">Zenni Hart</a>

    Character Bio

  • <a href="https://www.sythedesigns.com/s/Bio-Pandora-Fox.pdf" target="_blank">Pandora Fox</a>

    Character Bio

  • <a href="https://www.sythedesigns.com/s/Bio-Kairos-Thornburg.pdf" target="_blank">Kairos Thornburg</a>

    Character Bio

  • <a href="https://www.sythedesigns.com/s/Bio-Seiko-Smith.pdf" target="_blank">Seiko Smith</a>

    Character Bio

  • <a href="https://www.sythedesigns.com/s/World-Building-Seikos-Factory.pdf" target="_blank">Seiko Factory</a>

    Item Descriptions

The Process

Main Folder: Stores all projects with formatting documents
[Ability Doc] [Attack List] [Book] [Script] [Combat] [Enemy] [Shop] [Items]

Project Folders: Each project has subfolders
[Archives] [Characters] [Cinematics] [Game-Design] [World-Building]

This setup keeps projects organized and simplifies my workflow.

The Purpose

I use Miro to help me visualize these core concepts below.
[Mood Board] [Character Concepts] [Story Concepts] [Mock Scene] [Scene Layout] [Concept Clarity]

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Parade of the Hallowed Court